PDA

View Full Version : SHIII Mods Workshop


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 [44] 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63

  1. Funnel to object [S3d]
  2. Fatigue Question
  3. Re-RE: BritishAsdicMkiFinal
  4. Changed my monitor , now the sub gauges are elliptic instead of circular
  5. Which mods are suitable to GWX3? Please recommend...
  6. Warace Crew
  7. Flakmonkey's Twisty Persicope Thingy for type VII
  8. What controls watchmen behavior ?
  9. gun overpowered ?
  10. TIRPITZ is battle ready
  11. Graphics problem with NVidia 9600 GT
  12. Disk space for saving?
  13. [wip] IJN HIGO
  14. Radio message and time compression in GWX3
  15. [REL]KM Fleet Tender
  16. [REL]Luftwaffe Rettungsboje (rescue buoy)
  17. GWX 3.0 Gold crash to desktop
  18. flashing lights above machine telegraph Mod?
  19. [rel] FreeCamWaterOnLensMod
  20. Flags / Pennats
  21. GWX Gold + Warship mod 2.0 CTDs
  22. WAC 4.0 question...
  23. Gwx Gold and NYGM mods CTD
  24. Star Shells in GWX 3.0
  25. How to start modding this here game then...
  26. Men at Work clothes mod...
  27. German Rank names.
  28. Distress Flares
  29. SH3 Bug caused by over-long RWR ranges.
  30. HanSolo78 Please...
  31. Mission Editor Validation Errors
  32. Thoughts on UnitTypes and coastal trafic
  33. [REL]Mikhayls Playable S-boot 1.7 for GWX 3.0
  34. Men@Work clothing mod compatible with...
  35. Are there any free modelling applications?
  36. GWX weird bug
  37. LAG.. too many ships on the bottom??
  38. [rel] ijn higo
  39. Is There a Link for All The Mods in GWX Gold
  40. Destoyer vs Sub
  41. RFB hydrophone sounds for SH3 (heavy metal version).
  42. [REL] TMT v2 (Tribute to Manual Targeting-version 2)
  43. Just a question for modders...
  44. Scene Data Help Please
  45. Problem with tails
  46. Another "dumb" question
  47. Just a thought....
  48. Battle class destroyer
  49. I would like to be a modder...
  50. My memory is poor...
  51. Assigning propellers to engine rooms
  52. Altering ship sinking times.
  53. LCAssemblage(SoundPack)....?
  54. Official GWX3.0 Online Gaming Mod
  55. AI_Sensors.dat question
  56. recomended skins?
  57. End of the war - Questions for moders and history experts
  58. Help?
  59. Graphic problem: no clouds in GWX3, always blue sky
  60. A new, improved, no-nonsense custom SH3 installer
  61. Difficulty loading GWX3
  62. Sinking ships?
  63. Station Shortcutbar
  64. original uniform files
  65. ''last s3D beta with zones edition feature'' ...??
  66. Help PLEASE!!!!
  67. Problem when adding a dial, any ideas?
  68. THE water !!!!!
  69. Radio Room
  70. Derzeitige Tiefe - Current Depth
  71. Now it works !!!
  72. find old mod help
  73. [WIP] Funnel smoke finally wind affected
  74. Dönitz Aces - Custom Emblems
  75. GWX3-1.bin . . . cant download it
  76. TGA editing??
  77. Der Alte Dessauer Marsch!
  78. A story of one useful hotkey...
  79. Could you help me with the campaign
  80. Playable Type XXIII for GWX3.0
  81. Ship Names August 2009
  82. sh3 commander
  83. Ammo Storage
  84. [WIP]introducing M.E.P v2
  85. SH3 Commander question...
  86. OLC Gold help needed
  87. sh3 + mods ...
  88. help with patch 1.4
  89. Evan's 82 Uniforms.
  90. S3D final release - v0.9.9
  91. Extremely SLOW download times at BTS last 2 days
  92. SH3 or SH4 for New Atlantic Warfare Mod?
  93. multish3 problem
  94. H.E.L.P. With SH3 Commander
  95. Another WAC4.0 question please
  96. Predator Class Subs
  97. State Machine ... some thoughts ...
  98. VIIB War Skin 2
  99. Battle Class Subs
  100. Been out of the loop for a while, please help on mod compatibility
  101. Link to u_boat distress messages
  102. REL: Extended FreeCam 1.0
  103. Need Help zipping / uploading New Crew Uniform Mod to forum download thread and BTS
  104. problems with event camera and real ships names
  105. BigSearch - search within multiple binary files
  106. Deeper depth gauge for GWX3.0?
  107. additions to lnd layer save, but then dissapear
  108. Looking for Sound Mods.
  109. Vessel Motions
  110. gwx 3.0 gold
  111. [REL] - No contiuous "Ship spotted" - Mod
  112. Modding the Mod. a lighter 16k atmos.
  113. Longer Repair Times
  114. Can the crew be made not to tire???
  115. KM Blue All Crew Uniforms & Headdress v1.0 MOD
  116. Up-Down-Rotate DF antenna & SMctl for GWX3
  117. Command room
  118. SH3 Gen ?
  119. WB mission orders
  120. Video Tutorials
  121. [TEC] Repairteam Membersize?
  122. Crew will not change to rough weather gear
  123. Help with reading / fixing "load saved game mid-patrol" CTD error Sig in GWX 3.0
  124. Friendly AI flak & deck gun crew TGA file(s)?
  125. SH3 Warship Mod download links R down ??
  126. Limited fuel problem !!!
  127. [REL] Full version DF antenna UpDownRotate ...
  128. BtS-Mods.com Closing Down
  129. I've had enough with it...
  130. I want mod of XXIII for SH3.1.4b
  131. A.I. Weapons Crew Blue Uniform Blouse MOD v1.0
  132. Idea for a mod
  133. GWX Review at Games Site
  134. sh5--yes !
  135. Flight deck poles disappearing
  136. Bad Grid Number in orders?
  137. (REL) Replaced ships 2
  138. Good 3D model and skinning programs?
  139. Not enough crew!
  140. GWX Uboat Aces tonnage change ?
  141. skins to cover the new u flck tower for thr IXC
  142. Thomsen's Sound Mod... Where Did it Go?!?!?!
  143. Hat Mod?
  144. Other boats playable...?
  145. Question about a reinstall and saved career
  146. Von Hally's INTERIOR SOUND FILE
  147. Help with the Glorious model needed
  148. Q-ship Mod Question
  149. Thomsen's Sound Pack v3
  150. SH3 U-Boat Engine Sound Mod
  151. For HITMAN'S OPTICS FOR GWX3
  152. High Res Mod?
  153. GWM
  154. A problem
  155. Starforce .....
  156. Thomsen's Sound Pack v3 now at Subsim DL's
  157. a way to add some fish in the seas?
  158. Ref's SH3 Terrain Extractor
  159. Need help installing NYGM
  160. ACM Reloaded for OLC Mk2d
  161. Philipp Thomsen (PT) send news to all!
  162. Radar Antenna Up/Down ... new version for GWX 3.0
  163. Medals - Renown changes
  164. Need help with GWX free camera!
  165. Question: WAC 4.0 Schnorchel
  166. Help with terrain editing
  167. FlagOnTurm & DFa_UpDnRotSMC_1.1
  168. From the Grey Wolves Mod Team... Journey's End
  169. U-BOATS: TOTAL WAR mod
  170. Troble installing GWX 3
  171. Trouble with GWX 3
  172. High Resolution
  173. Das Boot Mini Ergänzung
  174. Pascal Uniforms
  175. parachute mod
  176. GWX problems
  177. Thomsens Water 4.0
  178. Completely New Mod "Silent Hunter 3.5" (Russian Version)
  179. Waterstream+Exhaust Combi V2.3 for GWX3 Problem
  180. message for the devs and not only...
  181. IJN SHOHO Release
  182. "Continue as an observer" in career?
  183. undersea
  184. Crew number problem in GWX3
  185. IJN KAIYO Release
  186. looking for (a) smoke affected by wind Mod
  187. Positionnement
  188. NYGM Supermod - updated patch 3.3 released.
  189. Skins U-Boot type II for 33th flotille ?
  190. Searching for a mod.
  191. Vd is back!
  192. "No map update" option - enable or disable and why?
  193. The people's MOD thinktank.
  194. Flaks to shot at ships!?
  195. Cranes on the pocket battleships
  196. New Das Boot Sound Mod - Wishlist!
  197. [REL] New unit: small liner (ss ESPERIA)
  198. Looking for Thomsens Ships v4.1
  199. Increasing taskforces in missions
  200. Mods compatible with stock v1.4b
  201. [REQ] OLC/Sub Icon/Bearing plotter fix (high zoom)
  202. [WIP]Aces of the Deep Sub Emblems
  203. HEIAN Release
  204. One question...
  205. who can help me with this bug
  206. Underwater Clipping
  207. Ingame language-text & speech modding
  208. [WIP] HMS Renown (british battlecruiser)
  209. Looking for funnel smoke mod...
  210. Is there a way to change up the menu music?
  211. GWX3 Gold Questions
  212. (WIP) Windjammer Pamir style
  213. [REL] M.E.P v2.1 (ManosEnvironmentPro-version 2.1)
  214. Background Music in GWX
  215. German Cruiser Mod
  216. Seawolf water mod v5
  217. Rotation keys
  218. [WIP] Atmospheric Pack / DBSM
  219. Simple way to edit speed of subs etc.
  220. Skipjack for SH3
  221. Removal of my sub icon
  222. GWX 3.0 NAV MAP and TDC
  223. sh3 GWX3.0 and vista64 issue
  224. [REL] SH4-Style Flags for GWX 3.0
  225. When do mods activate?
  226. List of your really "must have" mods
  227. need help
  228. Sh4 effects for sh3...racerboy.
  229. IJN MS No13 Release
  230. How do I get back sub icon on map?
  231. Basic cfg
  232. Enable Mods In What Order? Help
  233. 7 Zip
  234. GWX3 and Scapa Flow
  235. Possible to replace the droids with SH4 crew?
  236. Situational Awareness, Map Contacts, Tracking and Plotting
  237. The z-plan - part one - wip
  238. I can't stand the twitiching!!!!!!!!!!!!
  239. SH3 Gen/SH3 Commander ship names roster
  240. Aargh, radio messages, i love em and i hate em...
  241. Attack map - icons instead of ships figures
  242. anyone got binoculars with bearing indicators?
  243. The strangest thing GWX 3.0- any ideas?
  244. Changing text on notepad?
  245. Red Mask Changing!
  246. Evan82's XXI Skin
  247. Can the GWX mod be made to run more smoothly?
  248. how to increase the air coverage ???
  249. map contacts
  250. [REL] JSGME v2.6.0 now available!