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  1. Five Stars.
  2. CFG files how to alter them?
  3. SHIV and suppermods
  4. Request help for terms please
  5. Hello i am new!
  6. IX/1 tower, heavy flak, and an old bug
  7. Lifeboat Mod ?
  8. Is it a bug? GW
  9. Fubar's excellent U-boat skins are now available for NYGM TW 2.2!!
  10. How much longer for GWX?!?
  11. Looking for a modded file - 16KM Atmosphere Mod
  12. periscope view to 10x
  13. Multiplayer missions CTD - Please Help!
  14. Schnorkel fix
  15. Research mod for menu bar slide in and out...
  16. Two more brief queries re GW version
  17. what is this?
  18. Trying to make somekind of logbook
  19. Wolfies Tweek Pack
  20. Movie Screen & Chairs.
  21. GWX and Single-player missions
  22. Less ocean traffic & aircraft in GW
  23. Traduction Française pour NYGM 2.2 by U768 Buttjer
  24. Keyboard shortcuts - possible?
  25. This is Hans.........................
  26. Looking for a name and location of a GW file
  27. Supermod Spam
  28. Supermod Spam
  29. NYGM 2.2 mods in documents
  30. The new German Aircraft:Junkers Ju 52
  31. GW--Milk Cows
  32. Bismarck Encounter in GW
  33. Das Boot Loading Screens (Repost)
  34. 50 Hi-Res Pinup Girls (Repost)
  35. GW water & music
  36. Mods don't work
  37. pitch black nights...help anyone?
  38. Calling all Ship molders!
  39. Disabling Intro Movie
  40. GW Mod--Atmosphere options
  41. Color Awards,Clog,Rlog & Mission Orders
  42. WIP: Sink them All 3.0 -ships with fixed guns
  43. SH3 Commander: weird effects?
  44. How to modify Deckgun in NYGM???
  45. GW and Gramophone
  46. new POS face
  47. Walter U-Boats
  48. Annoying: GW messages dropping me back to real time
  49. Modern torpedo versus WW2 destroyer - video
  50. Greywolf load
  51. Days in Base glitch
  52. need help w/ grey wolve launch
  53. Awards & Log Screens IN LIVING COLOR Mod now available
  54. Missing 1st and 2nd Officers!
  55. Proper way to launch SH3
  56. Newbie/Grey Wolves/No Tonnage Sunk
  57. Where SH-3 Weather Gen dl ?
  58. How to rescale the ship´s wake?
  59. How to make the nights lighter?
  60. Particles - Height of smoke and water splashes
  61. Slower Stadiometer Movement
  62. Real Fog?
  63. How to add new ships?
  64. Historical Accuracy in NYGM TW 2.2
  65. @Teddy Bär - Ships breaking apart after detonation with magnetic pistol under keel
  66. bein depth charged no big deal (NYGM)
  67. JU88 right wing marking issue
  68. Questions About GW
  69. A little something for the drumbeaters
  70. additional interior compartments?
  71. Smaller Flags
  72. How can I Change parameters into NYGM TW 2.2?
  73. Needing lower water density.
  74. German Light Cruiser Karlsruhe
  75. CTD when loding a save in carrier
  76. Subpen AA Guns Ready For D/L
  77. Mission Editor Question
  78. SetKeys 1.31 now OpenSource!
  79. MultiSH3 questions - help!
  80. How to see ALL the recognition book in NYGM mod?
  81. Renown for updates set to 0
  82. Doubts reading NYGM's manual 2.0
  83. All torpedoes availability
  84. NYGM crew management Q
  85. Optimum Speed in Patrol Grid?
  86. NKGN - Large Cargo - add-on
  87. SH3World v3.0 Mod not working?
  88. Gun Mans on Weapon Platforms of Merchant Ships
  89. Gunners on weapon platforms of merchant ships. Download.
  90. Problem: 'Cannot comply!' (GW)
  91. Water in GWX.
  92. GWX Dev Team
  93. Grey Wolves Wall Paper ??
  94. NYGM mod: Missing a lot now...more realistic?
  95. NYGM TW 2.2 Font Problem
  96. "Look to Noh'vay - ve haff doggiez!"
  97. NYGM - Radio contacts - Question
  98. Aldis lamps (GWX Team)
  99. PeriTDC V1.01
  100. Me109 Left Wing Roundel Prob
  101. Increaseing Aircraft
  102. Rowi58: Your New Empty Tankers
  103. GW FOV question
  104. NYGM 2.2 Escort Logic Question
  105. Historic. backgrounds without SH3cdr
  106. Tweaking boats and torps
  107. Any easy way tolighten the GW night sky
  108. WAC 1.8 and refuelling.
  109. Where to look???
  110. GW and Air cover
  111. Grey Wolves Mod versus IuB-any differences???
  112. Fix for these bugs ?
  113. Help! Grey Wolves crashes when trying to load up!
  114. Fun things to do with the .cfg files
  115. 3D waves download
  116. deck gun in bad weather
  117. Just how did TGW change the deck gun?
  118. Triangle at back of head fix and link
  119. Massive FPS drop around Britain
  120. @ JScones
  121. sh3 CTD
  122. Directory name for C class DD?
  123. BritishCL Southampton & Walrus pick-a-back
  124. the kreigsmarine mod??
  125. eqp file changes?
  126. Halo not visible through crew bodies.
  127. Lightning Flash Effect
  128. Integrated Orders and NYGM
  129. Flak Gun Power tweaks
  130. Spray colour
  131. NYGM 2.2 help
  132. 3d Italian Pola Heavy cruiser
  133. Where can be best link on best SH3 Map ????
  134. ail sky mod
  135. GW Mod question - U-Boat-Physics?
  136. NYGM and Hydrophone
  137. Bottom toolbar.
  138. New baby is ready--New comp
  139. It's NYGM TW 2.0 too much arcade game?
  140. All files by 'Donots' removed from UBRS DLC
  141. GW: How do I reactivate the F12 external -> sub direction indicator
  142. Problem with some voices sounds
  143. Editing crush depth
  144. Hydrophone Mod Request.
  145. Help with lighting my Buoy
  146. Members list delete donut76 mods
  147. If someone in the Subsim community "steal" other peoples mods
  148. How to Change cfg/basic.cfg ?????
  149. Death Sqaud
  150. changed sea speed
  151. Extracting the SH3 world file(s)
  152. Ship markings on navmap changed?
  153. New sound for snorkel + air raid warning
  154. ship crew skins
  155. Realistic Dive sequence Mod
  156. Experts, how restore some voices ?
  157. Commanding Milk Cows?
  158. Unified Extended Campaign
  159. SH3 Commander Personal File Question
  160. Interior tilt angle
  161. new upload on UBRS: real face
  162. Tw 2.2 Q
  163. NYGM bug?
  164. GW and sinking ships via deck guns
  165. help with grey wolves periscope ticks
  166. Change start page of Recognition manual?
  167. "Crash Dive" and NYGM 2.2 + general comments
  168. Hey all
  169. How do i get rid of the green and yellow green recticle?? ?
  170. Mods & super mods compatibility
  171. 2 Questions for Der Teddy Bar: OB Scope
  172. GW and ship recognition
  173. Grey Wolves and Ship contacts ?
  174. Help!
  175. A little teaser from GWX
  176. Can the WO's Range Report Accuracy be Tweaked?
  177. mod problems...
  178. skeleton crew?
  179. FuMO-391 - full functionality
  180. TW 2.2 Frame rate problems
  181. Why is there no side to side sound for scope?
  182. SH3 Filefront User List
  183. GW: Get strange "base changed to kiel" message whenever I load. Sometimes its null
  184. Harbour Traffic Mod
  185. Moving uboat components
  186. Realistic waves mod
  187. Possible Eye Candy Mod
  188. new to forum and SHIII , would like to help make mods
  189. GW and crew promotions...
  190. U-Flak, how do I get one?
  191. modding the sh3.sdl file
  192. Interesting Mods Link and Rec Manual pages
  193. Mods
  194. I'm fed up now!
  195. GW/GWX question
  196. Found some old files....
  197. Question for GWX development team
  198. Sh3 Commander + Sh3 Weather Gen + SH3Gen
  199. Modding Weapon Damage
  200. GWX News
  201. Problem: Above veiw unavailible.
  202. GW... those invincible troopships!
  203. Help with ogg-sound files,please!!!
  204. Question about orders given - SH3Gen
  205. Inconsistency with sabotage acts
  206. Crew Head #4.
  207. Swordfish torpedo attacks on U-boats
  208. Problems with TGW
  209. VIIB Skin Release
  210. modders
  211. Question for GWX team re: SH3 Commander
  212. Seawolves:Submarines on the Hunt, a ?
  213. GW question: Do you still lose renown for sinking nutrals?
  214. Surfacing & Diving Sounds
  215. What is the name of this mod?
  216. Watch crew blind? Using SH3C + GW mod
  217. Question about radar textures
  218. crew hands
  219. Propaganda Posters Mod
  220. Two Problems
  221. Giving medals in TGW
  222. How to (a) add connection point, (B) export to SHIII? (C) add textures
  223. Venatore's New Creaking Sound Mod
  224. Ship Recognition mod
  225. Venatore's New Dive Sequence Mod
  226. Radio Room Wasserbomben Chalkboard
  227. Venatore's New Sub Interior Mod
  228. Type IIA Winter camo skin
  229. Transparency Problem
  230. time/range sound contact detection is random?
  231. GW Question - and General Question
  232. Too dumb to know how to use the TGW clock
  233. problem with crew clothes
  234. Question RE: Sub Commander Randomization commands...
  235. grid number reading tool
  236. Resolution hack (what was it again?)
  237. GW mod - old bow splash sound, old in game music?
  238. Sobers 3D sounds (repleces the anb_int)
  239. Watch Crew Clothes - can this be done?
  240. Ventore's New Underwater Sound Mod
  241. Venatore's Black Slick Cooper Warhead Torpedo Mod
  242. So, You want to Create a Skin
  243. I have a love hate relationship with GW
  244. Hide the slide
  245. Why I love GW!
  246. W@W Contact Update Mod
  247. Mix 2 mods
  248. SH3 Commander R2.7?
  249. Possible to Allow/Prevent External View of Sub via mod?
  250. Venatore's Crinkled Map Mod