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  1. IuB 1.03 beta, PATCH 1.1 available! (20-03-06)
  2. Could Someone Recommend The best Sh3 Mods ?
  3. Simple Mod for A Beginner
  4. Way career without end of the war/to play infinitely
  5. Missing mod...
  6. Fubar's IXB Camo Skin Anomaly w/Graphic
  7. Converted Whale Factory Ship 1.0 Released
  8. SH3 Cmdr
  9. JSGME v1.3.4 now available! *v1.4.0 testers wanted!*
  10. Improving Interior graphics MOD
  11. Karle's German Cheering Mod Ver1.0
  12. Witch mods are you using?
  13. IuB 1.03 Stuttering Problem
  14. TMAP Chunk ?
  15. Editing ship Nodes
  16. Too much of a good thing with the Super Mods?
  17. File path needed
  18. Biological
  19. Merchant Variety Pack via Jone Mod Enabler
  20. radar Mod?
  21. Merged ini's for those having trouble
  22. Scharnhorst
  23. Looking for torpedo door & schnorkel files
  24. Drag. Chr. & 6AnzSimf.EN_For NYGM warTonn. Mod Beta vers
  25. The Future Chaos Mod (ideas wanted)
  26. Generic Mission Editor issue caused by English.cfg
  27. Mod for general sub reliability?
  28. manual dive panels
  29. ECHOLOT no longer clickable
  30. Dirty Crew
  31. Want to install another SH3 setup on my drive, easy?
  32. Italian Cruiser
  33. Fletcher Class Destroyers
  34. JCwolf Nygm WarTonnage Optional Intro RELEASED!
  35. Transport & Large Cargo Rec Manual Updated again
  36. Changes in spoting range for enemy ship in My NYGM TONNAGE ?
  37. Patrol Report Bug - is there a fix?
  38. Question on RUB and IUB
  39. Mo' Medals
  40. HT Question
  41. Sabotage/Malfunctions Mod Update May 15
  42. Mod that make the crew to scream and panic?
  43. Plane sounds like flying bees ! (Any plane MODS??)
  44. NYGM aircraft damage -- big improvement
  45. Screw Speed Mod
  46. β€˜new’ moded ships and NYGM
  47. 150 tunes and Broadcast Mod and Rub1.45 Mod
  48. Kiel Canal Question
  49. Potential SH3Cmdr Randomisation module - f'back needed!
  50. Kaleun comes back from leave, has a question to ask from you
  51. How to import/export obj-files in 3dsmax 7
  52. Jcwolf Leer v.5 NEW Version released!
  53. Old captain requests new orders
  54. HUD colour
  55. Thoughts on RUB 1.45 crew fatigue
  56. Monkey Wrench Mod - Download Available!
  57. sale999`s TransparentDialsConsole- Mod! New Optic...
  58. 20MM& 37MM gun sounds
  59. Bordinstrumente Darker Off Button Fix for Low Contrast Scope
  60. Tiki's Mod Collection
  61. Simple fix for IUB103 Install Problems via JSGME
  62. New Messerschmitt Bf109...
  63. SH3 Bearing overlay 3.0
  64. Radar and Aircraft
  65. The new Hurricane....
  66. Inserting new ships...
  67. MOD SUGGESTION
  68. JCW_U-Boat_Interface Part 1 Released!
  69. u-boot.realsimulation?
  70. Living mod where to download it
  71. ships over water!
  72. Life boats
  73. The Grey Wolves Supermod Content
  74. New JU87 Stuka mod.....
  75. Converted Whale Factory Ship 1.1 Released - Upgrade
  76. Tugboat Smoke Fix - May Not Work Correctly Though
  77. anyonje tried GW mod yet?
  78. Dive Time
  79. Clean Confirmation Window-Download Available
  80. PREMIERE: The biggest free game-addon ever...
  81. U-boat Skinning Tutorial/FAQ somewhere?
  82. Improved Insigna 1.0
  83. GW and NYGM
  84. The Grey Wolves Supermod (official thread)
  85. GW vs RuB
  86. IUB1.03have too heavy bad influence on my cumper
  87. Grey Wolves 'Dialup Edition' Online Step-By-Step
  88. Grey Wolves Supermod released!
  89. Grey Wolves Errata Report Thread.
  90. new Tbf Avenger mod
  91. Some modeling tips needed: Shrink a V&W to oblivion...
  92. CE's Reports Dials Mod 1.3
  93. How to make torrents?
  94. Populated Kiel Canal dilemma,with mod.
  95. Re: Kiel Canal mod
  96. MODS added to GREY WOLVES MOD
  97. EDIT: Deck gun accuracy Q (RUB related, I think)
  98. Help neeed with NYGM
  99. Installed GW and will try it..........
  100. Question: Airplanes
  101. THANKS To The Torrent Hosters
  102. Installation of new GW supermod...
  103. Help with SH3 Cmdr24
  104. I AM FREAKED
  105. CTD when opening HT 1.47 Campaign_Scr.mis file in editor
  106. Best Heading/Bearing Intrument Mod?
  107. Has anyone modded the fishing boat
  108. Type VIIC - U552 Color Scheme - Sketch
  109. Jonz Draggable chronometer - problem - Help!
  110. How do I do "no extra torpedoes onboard"
  111. crew skins
  112. NYGM and the scoring of neutrals
  113. Why not?
  114. what opens uax
  115. ...Help Needed, Stock deck gun.....
  116. Grey Wolves supermod download difficulties
  117. no NEW painting Mix -sorry Foo.bar
  118. Grey Wolves Supermod buy a copy???
  119. Mediterrenean Convoys w/ NYGM.
  120. Help locating some mods.
  121. I love GW but..........
  122. Editing Careers.cfg, Careers_0.cfg, etc
  123. Mod needed for map ruler tool
  124. Course definition and real direction and mods
  125. "No mines" (and "no nets") mod for GW
  126. "No Mines" mod for Grey Wolves
  127. Where is realuboatsimulation.net?
  128. Denmark corrections to GW1.0
  129. decks awash mod
  130. Wazoo - Do you have a hi-res pic or text file of Nomograph?
  131. groups of marauding sunderland and catalina.. WTF
  132. Grey Wolves-IntegratedOrders
  133. Clock ticking fix for GW
  134. Some help with weapon range please.
  135. Engines sounds in GW
  136. THNX for IUB!!
  137. Raincoats ?
  138. amb_Underwater.wav in GW! Help!
  139. Grey Wolves vs NYGM Tonnage mod...
  140. Anyone Interested In Working Together On A Project?
  141. IUB1.03,How to improve DD'intelligence and level ???
  142. IUB1.03,How to improve DD'intelligence and level ???
  143. GW crash to dekstop
  144. Questions about GW and IUB . . .
  145. What will Happen?
  146. JONZ,come in ,please
  147. I need a little aid for new ship
  148. HOLLYWOOD Closed thread.
  149. Tugboat Smoke Fix (Read Post Before Downloading)
  150. ...Were is Sansal...?
  151. Flotilla.cfg Question
  152. My Kaleunt lost his Recognition manual...
  153. Hurricane not firing machine guns issue
  154. Colours of contacts
  155. NYGM Ship Damage Mod 0.1.39 ReadMe & Version 2.0 update
  156. SH3 Commander R2.5 nearing completion - testers required
  157. NYGM and GW - Ship Damage FAQ
  158. GW Concepts
  159. not credited for sinking T3 – NYGM TW or stock issue?
  160. An NYGM moment in GW patrol?
  161. GW Bridge Point of View...
  162. my new Bf 109 Skin......
  163. FW Fatigue Question
  164. New towns on the Kiel Canal
  165. Coastal Tanker 1.1 Release (Optional Improvements)
  166. Extended Unified Campaign: GW + NYGM merged is out
  167. crew management options
  168. NYGM mod installation question
  169. Is there any Crew management mod? (questions/request)
  170. NYGM and GW - Ship Damage FAQ in the Mod Forum
  171. Unified Campaig for GW, NYGM and Vanilla installations.
  172. A Question for Users of Grey Wolves and NYGM Super Mods
  173. Positioning the Charts!
  174. Should Radar and Radio Antenna be "raisable"
  175. The turning !
  176. Modding Resources. Info.
  177. decompressing & installing Grey Wolves mod
  178. Removing the text from the marking tool
  179. SH3 commander v2.4 and GW or IUB1.03
  180. Mission editor for 16/9 1280x768
  181. Watch crew on deck with gunners?
  182. My SH3 is fixed................
  183. Question abou the major mods.
  184. Dynamic 3rd party Navigational Charts (Tutorial)
  185. SH3 Navigator (a Chart Mapping Project) Downloads Available!
  186. Unified Campaig for GW, NYGM - Heading direction and Chrono
  187. Managing sounds in sh3
  188. Can anyone tell me why my mods won't work anymore?
  189. How do I change what movie it plays when starting???
  190. Personalized emblems?
  191. SH3 and GW questions/musings........
  192. Q: Kiel canal possible?
  193. -
  194. GW: Starting Patrol from Quayside?
  195. What does the integrated order mod do?
  196. CREEEEAAAAKKKK!!!
  197. JCW_U-boat_Officer_Faces_v.01 RELEASED
  198. Look what I discovered........
  199. NYGM Tonnage war
  200. need Teddy Bar
  201. How do I get rid of Fatigue Altogether????
  202. Kpt Lehmann - re DG
  203. Uboats Technical Details - Resource info
  204. Mining missions
  205. It's raining medals – using NYGM TW and SH3 Cmdr
  206. Operation 'Torch'?
  207. Change the size and brightness of the stars
  208. I finnaly opened the Mission Editor :rotfl:
  209. DG-AA_Destabilized_v1.02
  210. Things i would like to fix (but not sure how).
  211. enigma sims
  212. Grey Wolves Mod
  213. Seawolves *spit* patch 1.01 :p
  214. Looking for a Das Boot soundmod "Torpedo Loss,Loss!&quo
  215. IX interior fuel guage, need a bit of help.
  216. Officer icon slideout
  217. Karle's Navimap Table Mod Ver 1.1 * Updated*
  218. Is it possible to fix UVW mapping on this liner?
  219. Hurricats?
  220. Broken fog problem with IuB/GW 16km range??
  221. No clouds after IuB 1.03 Patch 1.1
  222. The Alternate Timeline SH3 MOD
  223. Odd problem while using NYGM mod
  224. Grey wolf super Pack and Real uboat
  225. No Tooltips Mod For Grey Wolves RELEASED ( UPDATED)
  226. Mod request - to solve defenceless convoys (GW)
  227. Is it possible to run Tonnage War AND Grey Wolves together?
  228. Armour penetration figures needed
  229. GreyWolves issue
  230. Grey Wolves New Drag. Chrono V1.1 Pack RELEASED
  231. Screens for GW
  232. Anyone met hospital ship with IuB and GW?
  233. can you please explain differences between GW mod and IUB?
  234. Another Officers icon mod
  235. Skinning a 109 Skin
  236. mods
  237. GW+NYGM - and fiew new mods by NiKuTa
  238. GW events
  239. Lost contact time=40
  240. A question for Jonz and his IUB 1.03
  241. How to unzip mod install files
  242. A supermod GREATER THAN GREYWOLVES has been released!
  243. Completely confused with NYGM files
  244. Grey Wolves Mod and Spy Sat Mod.
  245. Question about DefSide.cfg of different mods
  246. Which Mod??
  247. Help!!! Grey Wolves failure
  248. This is a workshop
  249. No Fatigue for GW Mod...
  250. Help creating new officer faces ?